38 lines
1.9 KiB
TOML
38 lines
1.9 KiB
TOML
# If enabled, wandering traders will have a chance to spawn with a backpack
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# Valid values: true, false
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enableBackpack = true
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# The chance a Wandering Trader will spawn with a backpack. The chance is interpreted
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# as one out of x, with x being the number given from this config option.
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# Valid range: 1 to 100 (inclusive)
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spawnWithBackpackChance = 2
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[pickpocketingChallenge]
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# The maximum distance a Wandering Trader can detect a player. The longer the
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# distance, the more difficult the challenge to pickpocket their backpack.
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# Valid range: 1 to 32 (inclusive)
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maxDetectionDistance = 10.0
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# The time (in ticks) a Wandering Trader will wait before it decides to forget
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# about a detected player. The Wandering Trader will wait indefinitely if the
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# detected player is within the maximum detection distance.
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# Valid range: 1 to 12000 (inclusive)
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timeToForgetPlayer = 200
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# If true, allows players who are disliked by Wandering Traders to continue to
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# trade normally with them. A player is considered disliked if they are caught when
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# trying to pickpocket a Wandering Trader's backpack.
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# Valid values: true, false
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dislikedPlayersCanTrade = false
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# The amount of time (in ticks) a player has to wait before a Wandering Trader will
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# like them again. If a player gets caught pickpocketing a Wandering Trader, the
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# cooldown will be reset
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# Valid range: 0 to 24000 (inclusive)
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dislikeCooldown = 6000
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# Instead of generating trades as loot in the Wandering Traders backpacks, only generate emeralds.
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# Valid values: true, false
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generateEmeraldsOnly = false
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# The maximum multiplier to apply when generating loot in the Wandering Trader backpack.
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# Valid range: 1 to 64 (inclusive)
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maxLootMultiplier = 12
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# The maximum size of an emerald stack that can generate in the Wandering Trader backpack.
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# Valid range: 1 to 64 (inclusive)
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maxEmeraldStack = 32
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