36 lines
1.6 KiB
TOML
36 lines
1.6 KiB
TOML
# A list that contains ids of augments that should be disabled. The augments will be
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# hidden from the popup menu and cannot be selected. Augments applied on existing
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# backpacks will simply be removed. Use advanced tooltips (F3 + H) to discover the IDs
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# of augments.
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# Example: disabledAugments = ["backpacked:recall", "backpacked:lootbound"]
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disabledAugments = []
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# Funnelling related properties
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[funnelling]
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# The maximum amount of filters that can be configured
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# Valid range: 1 to 256 (inclusive)
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maxFilters = 32
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# Hopper Bridge related properties
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[hopperBridge]
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# The maximum amount of filters that can be configured
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# Valid range: 1 to 256 (inclusive)
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maxFilters = 32
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# Hopper Bridge related properties
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[imbuedHide]
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# If enabled, Imbued Hide will make the backpack immune to fire regardless of the damage source
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# Valid values: true, false
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fireImmunity = true
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# A list containing ids of damage types that the backpack will be invulnerable to when Imbued Hide is applied.
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# You can discover all valid damage types in-game by pasting in the command (include all characters between the quotes): "/damage @s 1 "
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# Example: invulnerableToDamageTypes = ["minecraft:cactus", "minecraft:explosion"]
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invulnerableToDamageTypes = ["minecraft:cactus", "minecraft:explosion", "minecraft:sonic_boom"]
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# Immortal related properties
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[immortal]
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# The amount of ticks to wait after Immortal has been triggered for it to be able to be triggered again.
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# By default, Immortal is set to 1 minute. Use the formula: ticks = 20 * <seconds>
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# Valid range: 0 to 2147483647 (inclusive)
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cooldown = 1200
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