{ "enableBeekeeperVillagerProfession": true, "generateBeekeeperAreaStructureInVillages": true, "beekeeperAreaStructureWeight": 2, "enableCopperGolem": true, "generateCopperGolemWorkstationStructureInVillages": true, "copperGolemWorkstationStructureWeight": 1, "generateCopperGolemInAncientCity": true, "copperGolemAncientCityCenterWeight": 10, "enableCopperGolemsInTrialChambers": true, "copperGolemInTrialChambersWeight": 4, "enableLightningRodOxidation": true, "enableCrab": true, "enableCrabSpawn": true, "crabSpawnWeight": 14, "crabSpawnMinGroupSize": 2, "crabSpawnMaxGroupSize": 4, "crabPotionOfReachingDuration": 3600, "reachingStatusEffectModifier": 1, "enableGlare": true, "enableGlareSpawn": true, "enableGlareGriefing": true, "glareSpawnWeight": 4, "glareSpawnMinGroupSize": 1, "glareSpawnMaxGroupSize": 1, "enableIceologer": true, "enableIceologerSpawn": true, "enableIceologerInRaids": true, "generateIceologerCabinStructure": true, "enableIllusioner": true, "enableIllusionerSpawn": true, "enableIllusionerInRaids": true, "generateIllusionerShackStructure": true, "generateIllusionerTrainingGroundsStructure": true, "replaceVanillaIllusioner": true, "illusionerMaxIllusionsCount": 9, "illusionerIllusionLifetimeTicks": 600, "illusionerInvisibilityTicks": 60, "enableMauler": true, "enableMaulerSpawn": true, "enableMaulerSpawnInDesert": true, "maulerDesertSpawnWeight": 8, "maulerDesertSpawnMinGroupSize": 1, "maulerDesertSpawnMaxGroupSize": 1, "enableMaulerSpawnInBadlands": true, "maulerBadlandsSpawnWeight": 16, "maulerBadlandsSpawnMinGroupSize": 1, "maulerBadlandsSpawnMaxGroupSize": 1, "enableMaulerSpawnInSavanna": true, "maulerSavannaSpawnWeight": 32, "maulerSavannaSpawnMinGroupSize": 1, "maulerSavannaSpawnMaxGroupSize": 1, "enableMoobloom": true, "enableMoobloomSpawn": true, "moobloomSpawnWeight": 4, "moobloomSpawnMinGroupSize": 2, "moobloomSpawnMaxGroupSize": 4, "enableRascal": true, "enableRascalSpawn": true, "rascalSpawnWeight": 4, "rascalSpawnMinGroupSize": 1, "rascalSpawnMaxGroupSize": 1, "enableTuffGolem": true, "generateTuffGolemInStronghold": true, "enableWildfire": true, "generateCitadelStructure": true, "enableZombieHorseTrap": true }