# If enabled, wandering traders will have a chance to spawn with a backpack # Valid values: true, false enableBackpack = true # The chance a Wandering Trader will spawn with a backpack. The chance is interpreted # as one out of x, with x being the number given from this config option. # Valid range: 1 to 100 (inclusive) spawnWithBackpackChance = 2 [pickpocketingChallenge] # The maximum distance a Wandering Trader can detect a player. The longer the # distance, the more difficult the challenge to pickpocket their backpack. # Valid range: 1 to 32 (inclusive) maxDetectionDistance = 10.0 # The time (in ticks) a Wandering Trader will wait before it decides to forget # about a detected player. The Wandering Trader will wait indefinitely if the # detected player is within the maximum detection distance. # Valid range: 1 to 12000 (inclusive) timeToForgetPlayer = 200 # If true, allows players who are disliked by Wandering Traders to continue to # trade normally with them. A player is considered disliked if they are caught when # trying to pickpocket a Wandering Trader's backpack. # Valid values: true, false dislikedPlayersCanTrade = false # The amount of time (in ticks) a player has to wait before a Wandering Trader will # like them again. If a player gets caught pickpocketing a Wandering Trader, the # cooldown will be reset # Valid range: 0 to 24000 (inclusive) dislikeCooldown = 6000 # Instead of generating trades as loot in the Wandering Traders backpacks, only generate emeralds. # Valid values: true, false generateEmeraldsOnly = false # The maximum multiplier to apply when generating loot in the Wandering Trader backpack. # Valid range: 1 to 64 (inclusive) maxLootMultiplier = 12 # The maximum size of an emerald stack that can generate in the Wandering Trader backpack. # Valid range: 1 to 64 (inclusive) maxEmeraldStack = 32