init
This commit is contained in:
35
minecraft/config/backpacked.augments.toml
Normal file
35
minecraft/config/backpacked.augments.toml
Normal file
@@ -0,0 +1,35 @@
|
||||
# A list that contains ids of augments that should be disabled. The augments will be
|
||||
# hidden from the popup menu and cannot be selected. Augments applied on existing
|
||||
# backpacks will simply be removed. Use advanced tooltips (F3 + H) to discover the IDs
|
||||
# of augments.
|
||||
# Example: disabledAugments = ["backpacked:recall", "backpacked:lootbound"]
|
||||
disabledAugments = []
|
||||
|
||||
# Funnelling related properties
|
||||
[funnelling]
|
||||
# The maximum amount of filters that can be configured
|
||||
# Valid range: 1 to 256 (inclusive)
|
||||
maxFilters = 32
|
||||
|
||||
# Hopper Bridge related properties
|
||||
[hopperBridge]
|
||||
# The maximum amount of filters that can be configured
|
||||
# Valid range: 1 to 256 (inclusive)
|
||||
maxFilters = 32
|
||||
|
||||
# Hopper Bridge related properties
|
||||
[imbuedHide]
|
||||
# If enabled, Imbued Hide will make the backpack immune to fire regardless of the damage source
|
||||
# Valid values: true, false
|
||||
fireImmunity = true
|
||||
# A list containing ids of damage types that the backpack will be invulnerable to when Imbued Hide is applied.
|
||||
# You can discover all valid damage types in-game by pasting in the command (include all characters between the quotes): "/damage @s 1 "
|
||||
# Example: invulnerableToDamageTypes = ["minecraft:cactus", "minecraft:explosion"]
|
||||
invulnerableToDamageTypes = ["minecraft:cactus", "minecraft:explosion", "minecraft:sonic_boom"]
|
||||
|
||||
# Immortal related properties
|
||||
[immortal]
|
||||
# The amount of ticks to wait after Immortal has been triggered for it to be able to be triggered again.
|
||||
# By default, Immortal is set to 1 minute. Use the formula: ticks = 20 * <seconds>
|
||||
# Valid range: 0 to 2147483647 (inclusive)
|
||||
cooldown = 1200
|
||||
Reference in New Issue
Block a user