init
This commit is contained in:
151
minecraft/config/amendments-common.json
Normal file
151
minecraft/config/amendments-common.json
Normal file
@@ -0,0 +1,151 @@
|
||||
{
|
||||
"lectern": {
|
||||
// Improved lectern screen allowing to edit font of a book while on it
|
||||
"improved_screen": true
|
||||
},
|
||||
"fireball": {
|
||||
// Cooldown for fire & dragon charges in ticks
|
||||
// Accepted range: 0 to 1000
|
||||
"thrown_cooldown": 10,
|
||||
// Adds dragons charge item
|
||||
"dragon_charge": true,
|
||||
// Makes fire & dragon charges have gravity
|
||||
"gravity": true,
|
||||
// Makes fire charges deflectable by punching
|
||||
"deflectable": false,
|
||||
// Allows throwing fire & dragon charges
|
||||
"fire_charges_throwable": true,
|
||||
// Makes dispensers shoot fire charges (the ones with gravity added by the mod) instead of blaze charges. Technically a breaking changes as it could break existing contraptions while allowing for new ones
|
||||
"fire_charges_dispenser_behavior": true,
|
||||
// Improves ghast & fire charges fireballs by giving them a unique explosion particles and set on fire on hit
|
||||
"improved_explosions": true
|
||||
},
|
||||
"snowball": {
|
||||
// Allows snowballs to freeze entities on hit. Config is for how many ticks it will freeze
|
||||
// Accepted range: 0 to 1000
|
||||
"freeze_ticks": 35
|
||||
},
|
||||
"hanging_signs": {
|
||||
// Allows placing items on hanging signs
|
||||
"items_on_signs": true
|
||||
},
|
||||
"cauldron": {
|
||||
// Enables enhanced cauldron
|
||||
"enhanced_cauldron": true,
|
||||
// Allows crafting items using cauldrons by clicking on them
|
||||
"hand_crafting": true,
|
||||
// Allows crafting items using cauldrons by throwing items in them
|
||||
"in_world_crafting": true,
|
||||
// Allows dying cauldron water bedrock style and mixing them too
|
||||
"dye_water": true,
|
||||
// Max amount of items that 1 cauldron layer can recolor.This is a multiplier on top of vanilla crafting recipe amount
|
||||
// Accepted range: 1 to 64
|
||||
"dye_recipes_per_layer": 4,
|
||||
// Max amount of items that 1 cauldron layer can craft with potions.This is a multiplier on top of vanilla crafting recipe amount
|
||||
// Accepted range: 1 to 64
|
||||
"potion_recipes_per_layer": 2,
|
||||
// Allows mixin potions in cauldrons
|
||||
// Accepted values: OFF, ONLY_BOILING, ON
|
||||
"potions_mixing": "ON",
|
||||
// Max amount of effects allowed in a mixed potion
|
||||
// Accepted range: 1 to 64
|
||||
"potion_mixing_limit": 8,
|
||||
// Map of potion ids to their inverse ids. Used for potion mixing
|
||||
"inverse_potions": {
|
||||
"minecraft:unluck": "minecraft:luck",
|
||||
"minecraft:speed": "minecraft:slowness",
|
||||
"minecraft:instant_damage": "minecraft:instant_health",
|
||||
"minecraft:strength": "minecraft:weakness",
|
||||
"minecraft:mining_fatigue": "minecraft:haste",
|
||||
"minecraft:luck": "minecraft:unluck",
|
||||
"minecraft:instant_health": "minecraft:instant_damage",
|
||||
"minecraft:weakness": "minecraft:strength",
|
||||
"minecraft:haste": "minecraft:mining_fatigue",
|
||||
"minecraft:slowness": "minecraft:speed"
|
||||
},
|
||||
// Makes cauldrons connect to fences
|
||||
"connect_to_fences": true,
|
||||
// Makes it so a dripstone drop only increments a cauldron by 1 layer(buttle) instead of a full bottle, making it just like a water cauldron
|
||||
"consistent_lava_layers": false
|
||||
},
|
||||
"tripwire_hook": {
|
||||
// Allows placing tools on tripwire hooks
|
||||
"tool_hook": true
|
||||
},
|
||||
"carpets": {
|
||||
// Allows you to place carpets on stairs
|
||||
"carpeted_stairs": true,
|
||||
// Allows you to place carpets on slabs
|
||||
"carpeted_slabs": true
|
||||
},
|
||||
"cake": {
|
||||
// Allows you to place a cake on top of another
|
||||
"double_cake": true,
|
||||
// Allows eating a cake from every side
|
||||
"directional_cake": true
|
||||
},
|
||||
"mob_head": {
|
||||
// Allows you to place two mob heads on top of each other
|
||||
"skull_piles": true,
|
||||
// Allows candles to be placed on top of skulls
|
||||
"skull_candles": true,
|
||||
// Allows placing more than one candle ontop of each skull
|
||||
"multiple_candles": true
|
||||
},
|
||||
"flower_pot": {
|
||||
// allows you to place hanging flower pots. Works with any modded pot too
|
||||
"hanging_pot": true
|
||||
},
|
||||
"lantern": {
|
||||
// Allow wall lanterns placement
|
||||
"wall_lanterns": true,
|
||||
// Gives high priority to wall lantern placement. Enable to override other wall lanterns placements, disable if it causes issues with other mods that use lower priority block click events
|
||||
"high_priority": true,
|
||||
// Mod ids of mods that have lantern block that extend the base lantern class but don't look like one
|
||||
"mod_blacklist": [
|
||||
"bbb",
|
||||
"extlights",
|
||||
"betterendforge",
|
||||
"spelunkery",
|
||||
"galosphere",
|
||||
"tconstruct",
|
||||
"enigmaticlegacy",
|
||||
"beautify"
|
||||
],
|
||||
// Ids of blocks that are not detected as lanterns but should be
|
||||
"id_whitelist": [
|
||||
"enlightened_end:xenon_lantern"
|
||||
],
|
||||
// Allows ceiling lanterns to fall if their support is broken.Additionally if they fall from high enough they will break creating a fire where they land
|
||||
// Accepted values: ON, OFF, NO_FIRE
|
||||
"falling_lanterns": "ON"
|
||||
},
|
||||
"bell": {
|
||||
// Ring a bell by clicking on a chain that's connected to it
|
||||
"chain_ringing": true,
|
||||
// Max chain length that allows a bell to ring
|
||||
// Accepted range: 0 to 256
|
||||
"chain_length": 16
|
||||
},
|
||||
"banners": {
|
||||
// Allow banners to be placed on ceilings
|
||||
"ceiling_banners": true
|
||||
},
|
||||
"misc": {
|
||||
// Allows dying blocks by right clicking them with dye
|
||||
"dye_blocks": false
|
||||
},
|
||||
"torch": {
|
||||
// Allows torches to set entities on fire
|
||||
"torch_fire": true,
|
||||
// Allows torches to set entities on fire when held in offhand given you are attacking with a sword
|
||||
"torch_fire_offhand": false,
|
||||
// Duration of the on fire effect applied by torches. In seconds
|
||||
// Accepted range: 1 to 60
|
||||
"torch_fire_duration": 2
|
||||
},
|
||||
"lily_pad": {
|
||||
// Allows lilypads to have any block placed ontop
|
||||
"better_lilypads": true
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user