update: automodpack
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.gitignore
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.DS_Store
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.packignore
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.git
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.gitignore
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README.md
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guide-img
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README.md
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README.md
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# Гайд по установке сборки
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- [Установка **лаунчера** на лицензию](#лицензия)
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- [Установка **лаунчера** на пиратку](#пиратка)
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- [Добавление аккаунта в лаунчер](#добавление-аккаунта)
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- [Добавление сборки в лаунчер](#добавление-сборки)
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## Лицензия
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Если ещё не установлен **Prism Launcher**, то его нужно установить.\
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Сделать это можно на официальном сайте: https://prismlauncher.org/.
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## Пиратка
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Если ещё не установлен **Prism Launcher**, то его нужно установить.\
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- **Скорее всего понадобится именно эта!** [Windows x64](https://github.com/Diegiwg/PrismLauncher-Cracked/releases/download/10.0.5/PrismLauncher-Windows-MinGW-w64-Setup-10.0.5.exe)
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- [macOS (Big Sur и новее)](https://github.com/Diegiwg/PrismLauncher-Cracked/releases/download/10.0.5/PrismLauncher-macOS-10.0.5.zip)
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- Для более подробного выбора переходите [сюда](https://github.com/Diegiwg/PrismLauncher-Cracked/releases/tag/10.0.5) и выберите себе подходящую версию
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## Добавление аккаунта
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После успешной установки *(и первичной настройки)* Prism Launcher нужно привязать свой аккаунт!\
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### Открыть меню настройки аккаунтов
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### **ЛИЦЕНЗИЯ**
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Нажать "Войти через Microsoft"\
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*Код под QR-ом может понадобиться, если во время авторизации через Microsoft попросят ввести какой-то код (не тот, что с почты), то вводить нужно будет именно этого!*
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### **ПИРАТКА**
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Нажать "Добавить автономную" и ввести любой ник\
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*Желательно, чтобы этот ник не был занят другой лицензией. Это можно проверить вписав вариант на [NameMC](https://ru.namemc.com/): если результат поиска пуст, то ник не занят*
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## Добавление сборки
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После успешного добавления аккаунта вернитесь в главное меню лаунчера.\
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Нажмите ПКМ по **пустому месту** в части экрана со сборками и выберите "Создать эксемпляр".
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\
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В открывшемся окне перейдите в раздел "Импорт" и вставьте одну из двух ссылок:
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- Если вы на Windows то лучше используйте эту ссылку: https://gitea.snusxd.site/adminxd/minecraft-origins/releases/download/v1/ABH-ORIGINS-N_VULKAN.zip
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- Для Linux и macOS используйте эту: https://gitea.snusxd.site/adminxd/minecraft-origins/releases/download/v1/ABH-ORIGINS-VULKAN.zip
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## Конец!
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Заходите в сборку и играйте! IP сервера автоматически добавлен в меню "Сетевой игры"!
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guide-img/add-3.png
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guide-img/add-3.png
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guide-img/add-4.png
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guide-img/add-4.png
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guide-img/license-1.png
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guide-img/license-1.png
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guide-img/license-2.png
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guide-img/license-2.png
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After Width: | Height: | Size: 184 KiB |
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guide-img/pirate-2.png
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After Width: | Height: | Size: 137 KiB |
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instance.cfg
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instance.cfg
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[General]
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AutomaticJava=true
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ConfigVersion=1.2
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ExportAuthor=
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ExportName=
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ExportOptionalFiles=true
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ExportSummary=
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ExportVersion=1.0.0
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IgnoreJavaCompatibility=false
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InstanceType=OneSix
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JavaArchitecture=64
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JavaPath=/Users/snus/Library/Application Support/PrismLauncher/java/java-runtime-delta/bin/java
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JavaRealArchitecture=aarch64
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JavaSignature=2d8d273eb5cea6a8598eb12ee7985910753b7036
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JavaVendor=Microsoft
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JavaVersion=21.0.7
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JoinServerOnLaunch=false
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LogPrePostOutput=true
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ManagedPack=true
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ManagedPackID=fPaa752e
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ManagedPackName=Origins SMP
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ManagedPackType=modrinth
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ManagedPackVersionID=OFAbf7zc
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ManagedPackVersionName=v4.1
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OverrideCommands=false
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OverrideConsole=false
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OverrideEnv=false
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OverrideGameTime=false
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OverrideJavaArgs=false
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OverrideJavaLocation=true
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OverrideLegacySettings=false
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OverrideMemory=false
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OverrideMiscellaneous=false
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OverrideNativeWorkarounds=false
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OverridePerformance=false
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OverrideWindow=false
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Profiler=
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UseAccountForInstance=false
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iconKey=modrinth_osmp
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lastLaunchTime=1775381267928
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lastTimePlayed=2088
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linkedInstances=[]
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name=ABH-ORIGINS-GITEA
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notes=
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totalTimePlayed=12488
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[UI]
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mods_Page\Columns=@ByteArray(\0\0\0\xff\0\0\0\0\0\0\0\x1\0\0\0\0\0\0\0\0\x1\0\0\0\0\0\0\0\0\0\0\0\v\x80\a\0\0\0\x4\0\0\0\a\0\0\0\x64\0\0\0\n\0\0\0\x64\0\0\0\t\0\0\0\x64\0\0\0\b\0\0\0\x64\0\0\x3:\0\0\0\v\x1\x1\0\0\0\0\0\0\x1\0\0\0\0\0\0\0\x64\xff\xff\xff\xff\0\0\0\x80\0\0\0\0\0\0\0\v\0\0\0\x64\0\0\0\x1\0\0\0\0\0\0\0\x64\0\0\0\x1\0\0\0\0\0\0\0\xe2\0\0\0\x1\0\0\0\x1\0\0\0\x64\0\0\0\x1\0\0\0\0\0\0\0\x64\0\0\0\x1\0\0\0\0\0\0\0\x64\0\0\0\x1\0\0\0\0\0\0\0\x64\0\0\0\x1\0\0\0\0\0\0\0\0\0\0\0\x1\0\0\0\0\0\0\0\0\0\0\0\x1\0\0\0\0\0\0\0\0\0\0\0\x1\0\0\0\0\0\0\0\0\0\0\0\x1\0\0\0\0\0\0\x3\xe8\0\0\0\0\x64\0\0\0\0)
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resourcepacks_Page\Columns=@ByteArray(\0\0\0\xff\0\0\0\0\0\0\0\x1\0\0\0\0\0\0\0\x1\x1\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\x2X\0\0\0\x6\x1\x1\0\0\0\0\0\0\x1\0\0\0\0\0\0\0\x64\xff\xff\xff\xff\0\0\0\x80\0\0\0\0\0\0\0\x6\0\0\0\x64\0\0\0\x1\0\0\0\0\0\0\0\x64\0\0\0\x1\0\0\0\0\0\0\0\x64\0\0\0\x1\0\0\0\x1\0\0\0\x64\0\0\0\x1\0\0\0\0\0\0\0\x64\0\0\0\x1\0\0\0\0\0\0\0\x64\0\0\0\x1\0\0\0\0\0\0\x3\xe8\0\0\0\0\x64\0\0\0\0)
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shaderpacks_Page\Columns=@ByteArray(\0\0\0\xff\0\0\0\0\0\0\0\x1\0\0\0\0\0\0\0\x1\x1\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\x3:\0\0\0\x4\x1\x1\0\0\0\0\0\0\x1\0\0\0\0\0\0\0\x64\xff\xff\xff\xff\0\0\0\x80\0\0\0\0\0\0\0\x4\0\0\0\x64\0\0\0\x1\0\0\0\0\0\0\x2\xe\0\0\0\x1\0\0\0\x1\0\0\0\x64\0\0\0\x1\0\0\0\0\0\0\0\x64\0\0\0\x1\0\0\0\0\0\0\x3\xe8\0\0\0\0\x64\0\0\0\0)
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