update: automodpack
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48
minecraft/config/watut-server.toml
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48
minecraft/config/watut-server.toml
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#General mod settings
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[general]
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#SETTING THESE SERVER SIDE SETTINGS TO FALSE WILL OVERRIDE ANY OF THE SAME CLIENT SETTINGS THAT ARE SET TO TRUE (for all clients)
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dummySetting = true
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#Disable new dynamic gui system and use old simple visual.
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dynamicGuiUseOldSimpleGUIVisual = false
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#Delay in ticks before sending a new image of a gui to other clients, 10 = twice a second, 0 = no delay, 20 = once a second, more frequent might affect performance and network load
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#Range: > 5
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dynamicGuiTickSendRateOfGUIUpdates = 10
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#If enabled, only sends the initial image of a players gui, does not constantly update after it's been opened.
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dynamicGuiDontSendConstantGUIUpdates = true
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#Blur is used to prevent nasty aliasing/flicker artifacts at the cost of clarity
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#Range: 0 ~ 2
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dynamicGuiBlurLevel = 1
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#Adjust the size of the circle used to cut off extra info beyond their main area of their gui, visual issues may occur of too big. Set to -1 to disable
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#Range: 4.9E-324 ~ 1.7976931348623157E308
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dynamicGuiSizeRadiusInPixelsToShow = 112.0
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#Show a clients entire screen instead of using dynamicGuiSizeRadiusInPixelsToShow for a circle fade in a 512x512 area, WARNING: experimental, has cpu and network performance impact. Tweak dynamicGuiSizeRadiusInPixelsToShow to -1 or something large if you use this setting.
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dynamicGuiShowClientsEntireScreen = false
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#Disables the background rendering for most guis, might hide things like JEI or other things count as background rendering
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dynamicGuiDisableBackgroundRendering = true
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#Show items being transferred between player and container
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showItemsBeingTransferredBetweenPlayerAndContainer = true
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#How close another player has to be to another player to see what they're doing in GUI, item transferring, mouse movement, etc
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#Range: > 0
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distanceRequiredToShowGUIInfo = 10
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#Enables or disables idle visual in the server player list tab screen
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showIdleStatesInPlayerList = true
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#Enables or disables idle visual above player head
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showIdleStatesInPlayerAboveHead = true
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#Setting false disables all animations
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showPlayerAnimations = true
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#Enables or disables typing animation
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showPlayerAnimation_Typing = true
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#Enables or disables idle animation
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showPlayerAnimation_Idle = true
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#Enables or disables the non typing animations used when showing the open Gui, such as head looking, arms moving up, arms pointing and clicking
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showPlayerAnimation_Gui = true
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#Show any Gui they're using that isn't chat typing related in world
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showPlayerActiveNonChatGui = true
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#Show the chat typing Gui in world
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showPlayerActiveChatGui = true
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#Show 'Player is typing...' on the chat screen
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screenTypingVisible = true
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#Plays a sound when a player opens some Guis
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playScreenOpenSounds = true
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#Plays a sutble sound when a player clicks their mouse in a Gui
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playMouseClickSounds = true
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