update: automodpack

This commit is contained in:
snusxd
2026-04-05 13:08:45 +03:00
commit 5fa8d3277d
6090 changed files with 682709 additions and 0 deletions

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#Whether Obscure Tooltips should be active at all.
enabled = true
#Whether Obscure Tooltips should display the second line in the tooltip header.
labelsEnabled = true
#Whether Obscure Tooltips should display drop shadows.
shadowsEnabled = true
#The opacity of the drop shadows.
# Default: 0.3
# Range: 0.0 ~ 1.0
shadowOpacity = 0.3
#The margin (in pixels) between the tooltip frame and its content.
# Default: 3
# Range: 0 ~ 16
contentMargin = 3
#List of item IDs that should be ignored by Obscure Tooltips.
ignoredItems = ["quality_equipment:reforge_gui_button"]
[AutoWrapping]
#Whether Obscure Tooltips should wrap lines in tooltips.
autoWrappingEnabled = true
[Scrolling]
#Whether long tooltips should become scrollable when they exceed the screen height.
scrollEnabled = true
#How fast the tooltip scrolls when using the mouse wheel.
# Default: 5
# Range: 1 ~ 64
scrollSpeed = 5
#Extra spacing (in pixels) above and below tooltip when scrolling is enabled.
# Default: 10
# Range: 0 ~ 64
scrollMargin = 10
[ArmorPreview]
#Whether Obscure Tooltips should display 3D armor previews.
armorPreviewEnabled = true
#List of item IDs that should always display a 3D armor preview.
armorPreviewWhitelist = []
#List of item IDs that should never display a 3D armor preview.
armorPreviewBlacklist = []
[ToolPreview]
#Whether Obscure Tooltips should display 3D tool/weapon previews.
toolPreviewEnabled = false
#List of item IDs that should always display a 3D tool/weapon preview.
toolPreviewWhitelist = ["minecraft:trident", "minecraft:bow", "minecraft:crossbow", "minecraft:mace"]
#List of item IDs that should never display a 3D tool/weapon preview.
toolPreviewBlacklist = []

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#Whether Pillager Caravans should be active at all.
enabled = true
#Whether to show a toast when a player encounters a caravan.
showEncounterToast = true
#Whether to use light mode for the toast.
toastLightMode = false
[SpawnOptions]
#Additional multiplier applied to the base cooldowns defined in the datapack.
#Larger caravans usually have longer cooldowns after spawning.
#This value scales all existing cooldowns globally (1.0 = 100%).
# Default: 1.0
# Range: 0.0 ~ 1000.0
spawnCooldownMultiplier = 1.0
#Minimum world age in ticks required before caravans can start spawning.
#24'000 ticks = 1 Minecraft day.
# Default: 24000
# Range: > 0
spawnWorldAgeRequired = 24000
#Cooldown in ticks after a failed caravan spawn attempt before trying again.
# Default: 1200
# Range: > 0
spawnFailedCooldown = 1200
#Base distance from the player where caravans will spawn.
# Default: 32
# Range: > 0
spawnDistance = 32
#Random variance added to the base spawn distance (0~value).
# Default: 32
# Range: > 0
spawnDistanceVariance = 32