This commit is contained in:
MelTdownG
2026-02-17 19:14:34 +03:00
2419 changed files with 339 additions and 60307 deletions

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name: sorting name: sorting
on: on:
push: push:
branches: [ main ] branches: [main]
paths: paths:
- '_sprites/**' - "_sprites/**"
- 'scripts/**' - "scripts/**"
concurrency:
group: sorting-${{ github.ref }}
cancel-in-progress: true
permissions: permissions:
contents: write contents: write
jobs: jobs:
run-scripts: run-scripts:
if: github.actor != 'github-actions[bot]'
runs-on: ubuntu-latest runs-on: ubuntu-latest
steps: steps:
- name: checkout - name: checkout
uses: actions/checkout@v4 uses: actions/checkout@v4
- name: setup - name: setup node + npm cache
uses: actions/setup-node@v4 uses: actions/setup-node@v6
with: with:
node-version: '20' node-version: "20"
cache: "npm"
- name: requirments cache-dependency-path: ./package-lock.json
run: npm ci
- name: npm ci
- name: scripts working-directory: ./scripts
working-directory: ./scripts run: npm ci --no-audit --no-fund
run: |
npx tsx write.ts - name: setup python + pip cache
npx tsx sort.ts uses: actions/setup-python@v6
npx tsx unready.ts with:
python-version: "3.13"
- name: commit changes cache: "pip"
run: | cache-dependency-path: ./requirements.txt
git config --local user.email "action@github.com"
git config --local user.name "GitHub Action" - name: install python deps
git add ./_sprites/unready working-directory: ./scripts
git commit -m "updated unready list" || exit 0 run: pip install -r requirements.txt
git add ./scripts/data.json
git commit -m "updated data" || exit 0 - name: scripts
git push working-directory: ./scripts
run: |
- name: upload rm -rf ../_sprites/unready
uses: actions/upload-artifact@v4 npx tsx write.ts
with: npx tsx sort.ts
name: sorted npx tsx unready.ts
path: ./_sprites/sorted
retention-days: 15 - name: commit changes (exclude sorted)
run: |
- name: remove temp sorted folder git config --local user.email "action@github.com"
run: rm -rf ./_sprites/sorted git config --local user.name "GitHub Action"
git add -A .
git reset _sprites/sorted
git reset _sprites/sorted-merged
git commit -m "actions commit" || exit 0
git push
- name: upload sorted
uses: actions/upload-artifact@v4
with:
name: sorted
path: ./_sprites/sorted
retention-days: 15
compression-level: 0
- name: upload sorted-merged
uses: actions/upload-artifact@v4
with:
name: sorted-merged
path: ./_sprites/sorted-merged
retention-days: 15
compression-level: 0
- name: remove temp sorted folder
run: |
rm -rf ./_sprites/sorted
rm -rf ./_sprites/sorted-merged

3
.gitignore vendored
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*.DS_Store *.DS_Store
.vscode/ .vscode/
node_modules/

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# СПРАЙТОВСКАЯ КОВАЛЬНЯ ПО ДЕЛЬТА-РУНЕ # СПРАЙТОВСКАЯ КОВАЛЬНЯ ПО ДЕЛЬТА-РУНЕ
Самая умная система перевода спрайтов по Дельта-Руне! cамая умная система перевода спрайтов по Дельта-Руне! _да-да_
## Как что работает? [![sorting](https://github.com/snusxd/deltasprite/actions/workflows/main.yml/badge.svg?branch=main)](https://github.com/snusxd/deltasprite/actions/workflows/main.yml)
Теперь спрайтерам не нужно вообще что-либо сортировать! Всё делается за них, и за Дюдю! :3 ## как что работает?
Все переведённые спрайты лежат в папке `_sprites/translation`. Говоря «все» я **реально** имею ввиду все. сортировка спрайтов теперь НЕ НУЖНА! всё делается автоматически! :D
Просто скидывайте свой переведённый спрайт в эту папку, и всё! Везде, где этот спрайт будет использоваться, он и окажется потом!
## Папочки... и для чего они... все переведённые спрайты пихайте в `_sprites/translation`. под «все» я **реально** имею ввиду все.
просто скидывайте переведённый спрайт в эту папку, и всё! везде, где этот спрайт используется в игре, он переведётся!
Краткий экскурс! ## папочки... что куда?
--- краткий экскурс!
**Что спрайтером нужно:** **ОСНОВНОЕ:**
`_sprites` — общая папка, в которой лежат все картинки `_sprites` — общая папка для картинок
`_sprites/original` — папка, в которой лежат оригинальные спрайты, не переведённые и отсортированные по главам. от того, что находится в них, зависит, что попадёт в отобранную папку `_sprites/original` - тут все оригинальные спрайты. от того, как спрайты расположены в этой папке зависит, куда попадут переводённые спрайты после сортировки
`_sprites/translation`папка, в которой и лежат все **русские** спрайты `_sprites/translation`тут ВСЕ переведёненые спрайты (в одной куче, да)
`_sprites/sorted` — та самая папка, в которой уже отобраны все спрайты по главам (в общем, для общих глаз она так-то бессмысленна... наверное :D) `_sprites/unready` — все спрайты, оставшиеся без перевода!
`_sprites/unready` — вообще не переведённые спрайты
`_sprites/cut.txt` — вырезня (не идут в учёт непереведённых спрайтов) `_sprites/cut.txt` — вырезня (не идут в учёт непереведённых спрайтов)
**Что спрайтерам не нужно:** **так, для справочки:**
`node_modules` и `scripts` и все остальные файлы — для общих глазок не нужны, нужны для автоматической системы сортировки `_sprites/sorted` — та самая папка, в которой все спрайты лежат в отсортированном виде
--- `node_modules`, `scripts` и т.д. это просто шла-а-ак...
# :P # :P

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Для того, чтобы спрайт не шёл в учёт неготовых нужно написать его название в списке ниже!
Просто название спрайта, без каких-либо дополнительных символов.
Вырезня:
spr_ch3_gameshow_round
spr_ch3_GSA01G_tvtimescreenshot
spr_mansion_traffic_2fsign
bg_dw_music_ext_original
spr_board_tile_quiz
spr_ch3_chef_specialguestText
spr_gameshow_halloffame_left
spr_gameshow_halloffame_right
spr_gameshow_screen_halloffame
spr_board_tile_quiz
spr_dw_green_room_poster_left

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